

The minion does a shit load of damage and you get it all in heals If your minion is up, you are unkillable unless you get oneshot. * Wolf Shade: Originally over looked but I picked it up around lvl 50 and kicking myself for not having it before. it's damage and heal and when you get mobs that will oneshot you you can just spam this and never die. * Shadow Burst: again, must have skill, get 5 points. Rage Retaliation looks useful if you get hit a lot. I don't have a tanky build and everything else looks like you want to stack frost damage, I don't like being dependent on a damage type. That's the only thing I use in that tree. you can DPS one guy and the ones next to hit gib without even touching them. * StormClaw: nice damage buff to your weapons that you can keep up 100% of the time. Rampage: I have points in this and it procs a lot (I kill lots of stuff) even off stepping on bugs. * Executioner: I have 5 points for 10% execute bonus, I'm stacking execute because 2 hits is better than one Use evis and crit 3 targets? you get 3 heals. * Blood Hunger: invaluable, every crit is a heal. you can hold off till later levels to get points in this, but it's very good even if you dont use it for damage, it's a GTFO skill and you heal from it.Įverything else I use is passives or buffs. The only other "damage" skill I use is Shadow burst. So my build is built to resolve that a bit.Ī lot of zerk won't use the Evis skill but I like it because it gives me some of that AOE damage I'm missing from axes or other weapons, I have 10 points in it now. The down side to claws is they don't do damage to secondary targets. I play rogue style, 2 claws with very fast attack speed as opposed to using a slow 2H or a tank build. but I typed this up for another person so I'll post it here.
